System requirements
System requirements
- Browser: Firefox 5+, Chrome 12+, Safari 5.1+ (Mac OS X, Linux), Opera 11+ Win (untested)
- Graphic Card: graphics cards that support OpenGL 2.1 (or higher), Install the latest drivers on windows
- Graphic Memory: recommended are at least 256 MB
Tested exemplary systems
- Workstation, Windows XP, ATI Radeon HD 4600 (512 MB)
- Laptop, Windows Vista, nVidia NVS 140M (128 MB)
- Laptop, Windows 7 x64, nVidia GTX 260M (1024MB)
- MacBook Pro, Mac OS X 10.7, ATI Radeon X1600 (128 MB)
Special settings
- Chrome: Start with parameter "chrome.exe --use-gl=desktop". To always start Chrome with this option under the Windows system, go to the start menu and consult the entry for the Chrome program startup.
Alternatively, right-click the shortcut icon and choose "properties". A dialog opens below the tab, where the starting option " --use-gl=desktop" can be added to the "target" entry.
Click "Ok" to confirm.
- Firefox: Activate the configuration webgl.prefer-native-gl and webgl.force-enabled.
After starting Firefox, type "about:config" into the address line.
Type in "webgl" as a filter option and set the entries webgl.prefer-native-gl and webgl.force-enable.
- Safari: Activate the debug menu by choosing Preferences/ Advanced and enable the option "Enable WebGL".
Alternatively (only when using Mac OS X), carry out the command "defaults write com.apple.Safari WebKitWebGLEnabled -bool YES" in the terminal